I design experiences
that work in a game, on mobile, on the web, in 3D.

Hello! I’m Manuella Araujo, a UX/UI designer
for games, products and immersive experiences,
with a background in 3D props and environments.

Whether it’s a player, a reader or a compliance manager,
I design for the person on the other side of the screen.
Games taught me how it should feel.
Products taught me to design for outcomes.
3D taught me to think in space.

feel
people first
spatial thinking

Featured Work

What I bring

  • Game
    UX/UI

    Menus, HUDs, onboarding and tutorial flows, designed to read at a glance, feel good to use and stay out of the player’s way.

  • Product
    Design

    Apps and web platforms, from discovery and research to flows, prototypes and the final interface, designed around real people and real goals.

  • AI‑Assisted
    Workflows

    Design systems, playable prototypes and custom Figma plugins built with AI, to test ideas early while the creative decisions stay mine.

  • Brand &
    Visual Design

    Visual identities for products and games, from a B2B platform’s brand to the look and feel of every game in my Mini Game Series.

  • 3D Props &
    Environments

    The world is part of the experience too: props and environments that guide the player, tell the story and make a game feel lived in.

Open to new opportunities

Let’s make it work
in a game, on mobile, on the web, in 3D.

Have a game, a product, or something in between?
I’d love to hear about it.