YEAR
2026
ROLE
End-to-End
Product Designer
TOOLS
Figma
Three.js
WebXR
Blender
Claude
STATUS
In Progress
WebAR in the browser. No app download, no QR per product

Three pain points emerged consistently across reviews, forums, and specialist blogs, all pointing to the same root cause:
no spatial reference before committing.
Solo project. I owned everything from research to coded prototype. Research, competitive analysis, persona definition, information architecture, user flows, UI design, 3D modeling in Blender, and front-end development with Three.js and WebXR. Claude was used as a coding collaborator to accelerate the development layer.
I mapped the problem through desk research: e-commerce reviews, cat owner forums, and specialist blogs. Three consistent pain points emerged: misleading product scale in photos, chaotic wall planning without spatial reference, and the paralysis of not knowing where to place furniture before committing.
A competitive analysis confirmed the gap: no product addressed cat furniture + AR as a primary experience. The closest competitor, Catit AR, hides AR behind a static 3D view with no catalog navigation.

No existing solution combined an integrated catalog with AR as the primary state, and none focused on cat furniture specifically.
The user
45m² apartment
First cat
Lives with partner
Without habitat
With habitat
Happy cat,
happy partner

The full interaction flow, color-coded by type: AR actions, UI/permission states, decision points, capture and share.
Designing for spatial interfaces requires a different mental model. You're not designing screens, you're designing how objects exist in someone's physical space. Every UI decision had to account for the fact that the user's environment is the canvas.
I would have recruited cat owners for generative research earlier, before defining the personas. The desk research was solid, but direct conversations would have surfaced edge cases I didn't anticipate, like renters who can't drill at all, or people with partners who disagree on aesthetics.
Run the usability tests, iterate on the friction points that emerge, and complete the 3D model library. The natural next step would be building a retailer-facing embed version to validate the B2B2C hypothesis with a real commercial partner.